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Screenshots of Pixel Starships
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Description of Pixel Starships™

Join millions of players worldwide. Build your Starship, explore the galaxy, raise a fleet, and compete in epic Battles!


From a humble Kickstarter campaign comes Pixel Starships!


Pixel Starships is a spaceship micromanagement game based in an 8bit massive online universe. In Pixel Starships, you command every aspect of your ship from construction to battles in a single persistent world.


Key Features -

● Build Epic Starships of your own design.
● Many races, aliens, factions to command and conquer.
● Battle it out with other real players in a single massive online universe.
● Manage diplomacy, recruitment, research, exploration!
● Control ship's power and limited resources. Discover epic weapons.
● Build and deploy support crafts to augment your Starship.
● Cross section full ship control and battles.
● Create the best strategy using crew tactics.
● Explore planets, discover secrets of space.
● Form alliances and battle with your friends to achieve victory!
● Program situational AI commands to systems and crew allowing automatic combats and offline play.


Play the mobile space strategy game Today!


Note -


Pixel Starships is totally free to play and is designed for perfect balance for all players. However, there are in-app items that can be purchased for real money to help speed up progress or offer cosmetic improvements. If you don't want this feature, please disable in-app purchases in your device's settings.


EULA: http://www.pixelstarships.com/eula
Privacy Policy: http://www.pixelstarships.com/privacypolicy


As per Terms of Service and Privacy Policy, you must be at least 13 years of age to play or download Pixel Starships.

Version history Pixel Starships™
New in Pixel Starships 0.998.15
Calamity! A dying supergiant star has collapsed into a black hole, blotting out the stars for parsecs in all directions. Don't be afraid of the dark, because this is your time to shine!
New in Pixel Starships 0.998.12
Calamity! A dying supergiant star has collapsed into a black hole, blotting out the stars for parsecs in all directions. Don't be afraid of the dark, because this is your time to shine!
New in Pixel Starships 0.998.11
Calamity! A dying supergiant star has collapsed into a black hole, blotting out the stars for parsecs in all directions. Don't be afraid of the dark, because this is your time to shine!
New in Pixel Starships 0.998.10
Calamity! A dying supergiant star has collapsed into a black hole, blotting out the stars for parsecs in all directions. Don't be afraid of the dark, because this is your time to shine!
New in Pixel Starships 0.998.8
Calamity! A dying supergiant star has collapsed into a black hole, blotting out the stars for parsecs in all directions. Don't be afraid of the dark, because this is your time to shine!
New in Pixel Starships 0.998.2
Celebrate a welcome return to cooler seasons with a visit to the grand festival of Oktoberfest! Food, drink, and fun abound - as well as the chance to show your mettle in the arena. Prost!
New in Pixel Starships 0.998.1
Celebrate a welcome return to cooler seasons with a visit to the grand festival of Oktoberfest! Food, drink, and fun abound - as well as the chance to show your mettle in the arena. Prost!
New in Pixel Starships 0.998
Celebrate a welcome return to cooler seasons with a visit to the grand festival of Oktoberfest! Food, drink, and fun abound - as well as the chance to show your mettle in the arena. Prost!
New in Pixel Starships 0.997.5
It's the start of a grand new year as the Pixel Starships eSports Tournament kicks off again for 2023 with new rules and balancing in place. With the new year comes a whole new set of tournament prizes for our champions, and a series of new content including new Hangars and Drone Launchers to use against your opponents.
New in Pixel Starships 0.997.3
It's the start of a grand new year as the Pixel Starships eSports Tournament kicks off again for 2023 with new rules and balancing in place. With the new year comes a whole new set of tournament prizes for our champions, and a series of new content including new Hangars and Drone Launchers to use against your opponents.
New in Pixel Starships 0.997
It's the start of a grand new year as the Pixel Starships eSports Tournament kicks off again for 2023 with new rules and balancing in place. With the new year comes a whole new set of tournament prizes for our champions, and a series of new content including new Hangars and Drone Launchers to use against your opponents.
New in Pixel Starships 0.996.1
It's the start of a grand new year as the Pixel Starships eSports Tournament kicks off again for 2023 with new rules and balancing in place. With the new year comes a whole new set of tournament prizes for our champions, and a series of new content including new Hangars and Drone Launchers to use against your opponents.
New in Pixel Starships 0.994.4
It's the start of a grand new year as the Pixel Starships eSports Tournament kicks off again for 2023 with new rules and balancing in place. With the new year comes a whole new set of tournament prizes for our champions, and a series of new content including new Hangars and Drone Launchers to use against your opponents.
New in Pixel Starships 0.994.2
It's the start of a grand new year as the Pixel Starships eSports Tournament kicks off again for 2023 with new rules and balancing in place. With the new year comes a whole new set of tournament prizes for our champions, and a series of new content including new Hangars and Drone Launchers to use against your opponents.
New in Pixel Starships 0.994.1
It's the start of a grand new year as the Pixel Starships eSports Tournament kicks off again for 2023 with new rules and balancing in place. With the new year comes a whole new set of tournament prizes for our champions, and a series of new content including new Hangars and Drone Launchers to use against your opponents.
New in Pixel Starships 0.993.4
- Implemented support for Council voting system
- Crew ""seniority"" order in battle is now primarily sorted by alphanumeric order of crew names
- Implemented support for Reload Modifiers on all ammo for weapon rooms
- Implemented support for AOE damage effects for weapons
- Added new crew sorting by RST stat for crew inventory
- Fixed a bug with weapon rooms having cooldown applied when they get interrupted at max charge but not fired yet
New in Pixel Starships 0.993.2
- Implemented support for Council voting system
- Crew ""seniority"" order in battle is now primarily sorted by alphanumeric order of crew names
- Implemented support for Reload Modifiers on all ammo for weapon rooms
- Implemented support for AOE damage effects for weapons
- Added new crew sorting by RST stat for crew inventory
- Fixed a bug with weapon rooms having cooldown applied when they get interrupted at max charge but not fired yet
New in Pixel Starships 0.992

The Pixel Galaxy is getting busier than ever with the introduction of the Spice Trade Feature Update.
Meet with roving merchants, and barter your unwanted goods for cutting edge weapons and technology.
Prospective bounty hunters can also try their hand at tracking and intercepting wanted fugitives and raiders. Be warned, you will need to act fast to get ahead of the competition! With fresh challenges and opportunities arriving every hour, there's always something new to discover!
New in Pixel Starships 0.991.5

The Pixel Galaxy is getting busier than ever with the introduction of the Spice Trade Feature Update.
Meet with roving merchants, and barter your unwanted goods for cutting edge weapons and technology.
Prospective bounty hunters can also try their hand at tracking and intercepting wanted fugitives and raiders. Be warned, you will need to act fast to get ahead of the competition! With fresh challenges and opportunities arriving every hour, there's always something new to discover!
New in Pixel Starships 0.991.4

The Pixel Galaxy is getting busier than ever with the introduction of the Spice Trade Feature Update.
Meet with roving merchants, and barter your unwanted goods for cutting edge weapons and technology.
Prospective bounty hunters can also try their hand at tracking and intercepting wanted fugitives and raiders. Be warned, you will need to act fast to get ahead of the competition! With fresh challenges and opportunities arriving every hour, there's always something new to discover!
New in Pixel Starships 0.991.2

The Pixel Galaxy is getting busier than ever with the introduction of the Spice Trade Feature Update.
Meet with roving merchants, and barter your unwanted goods for cutting edge weapons and technology.
Prospective bounty hunters can also try their hand at tracking and intercepting wanted fugitives and raiders. Be warned, you will need to act fast to get ahead of the competition! With fresh challenges and opportunities arriving every hour, there's always something new to discover!
New in Pixel Starships 0.990.5
- LLPVP matches will now no longer allow players to scan or back out from a match
- LLPVP players will now be able to continue regular pvp after battle limit
- Unverified accounts will no longer be able to chat in public chat
- XP books can now be used in multiple quantities at once
- Crew XP can now overflow past level cap when using XP books
- Crews can now level up continuously if available without closing menu
New in Pixel Starships 0.989.2
- Implemented support for Salvage stat for resource collector rooms
- Implemented support for new Room Skins system
- Fixed several display bugs with Bank/IAP-related UI
- When scoring for Objectives/Tasks, Rooms will be counted as destroyed for the rest of the battle even if it is repaired after being destroyed once.
- Crafts will now start reloading from spawn instead of when they come in range of opponent ship
New in Pixel Starships 0.988.6
V0.988.6 Changelog:
- Fixed issue with processing IAP purchases
- Added fallback options when encountering an error with purchasing promo packs
- Fixed several issues with Sticker placement and display
- Fixed a freeze bug that occurs when dragging and dropping items from inventory
- Fixed a bug with Instant Missions giving repetitive results instead of a random ones
- Fixed a bug that causes crew to visually duplicate in inventory
New in Pixel Starships 0.988.1
- Introducing new IAP Special and Daily Sale packs
- Implemented support for Fleet Gifting feature for IAP Sale purchases
- Implemented support for 5-digit email verification
- Fixed a bug with completed Daily Tasks being able to be rerolled
- Updated and fixed Mission result randomization formula
- Training with Minimum Stat Guarantee will now always gives that value to the primary stats first before any other stats
New in Pixel Starships 0.987.1
- Crew Training stats are now distributed over time instead of at the end. Canceling training will allow crews to retain stats gained up to that moment.
- Minimum Stats Guarantee supported for crew training
- Updated Chat Menu UI
- Added new "Briefing" page in Headquarters UI
- Implemented support for rerolling Daily Tasks
- Implemented support for showing damage text during battle
- Added support for free gifts when purchasing Premium Pass
New in Pixel Starships 0.987
V0.986.6Changelog:
- Crew Training stats are now distributed over time instead of at the end. Canceling training will allow crews to retain stats gained up to that moment.
- Minimum Stats Guarantee supported for crew training
- Updated Chat Menu UI
- Added new ""Briefing"" page in Headquarters UI
- Implemented support for rerolling Daily Tasks
- Implemented support for showing damage text during battle
- Added support for free gifts when purchasing Premium Pass
New in Pixel Starships 0.986.6
- Revamped Announcements menu (Cap Log), now includes summary of pre-login events
- All item info popups replaced to use new item info panels
- Added toggle for Season tasks progression notifications in settings menu
- Android crews will no longer count for crew-specific tasks unless specified otherwise
- Season Tasks are now sorted in proper chronological order
- Selecting crews in battle will now play their selection sounds
New in Pixel Starships 0.986.3
Season Rewards comes to Pixel Starships!

Starship Captains can now participate in massive multi month seasons that will provide over 100 unique challenges and 50 new and exciting custom rewards, including weapons and crews. This season - The Crystal Plague - will also include a new campaign arc that will lead you to investigate the mysterious foe threatening to overwhelm the galaxy.

Join now to participate in this exciting new chapter of Pixel Starships!
New in Pixel Starships 0.985.9

- Friends menu overhaul
- Fixed Crew Training Results popup display bugs
- Fixed a bug with AI menu order indexing causing an error
- Added support for preventing room skins from being upgraded into directly
- Research rooms now display current progress bar and will automatically update items correctly upon completion
- Implemented animations for room targeting overlay
- Added unread starlog reports counter for Ladder menu
New in Pixel Starships 0.985.8
- Added targeting display on targeted rooms during battle
- Fleet Announcements can now be cleared by submitting an empty text.
- Crews are now supported as a possible reward for loot crates
- Fixed an issue with Achievements not being synced and updated correctly
- Fixed ship engine trail display issue
- Implemented support for downloading latest translations from server on runtime
- More performance optimizations
New in Pixel Starships 0.985.7
- Added targeting display on targeted rooms during battle
- Fleet Announcements can now be cleared by submitting an empty text.
- Crews are now supported as a possible reward for loot crates
- Fixed an issue with Achievements not being synced and updated correctly
- Fixed ship engine trail display issue
- Implemented support for downloading latest translations from server on runtime
- More performance optimizations
New in Pixel Starships 0.985.6
- Readded support for Facebook friend sync
- Added friend invite cancellation button and fixed message duplication bug
- Implemented hp bar for modules during battle(appears only when damage taken)
- Implemented exploration rewards system
- Implemented toggle for sending push notifications for Fleet Announcements
- Fixed bug with mining mission attempts display not updating correctly after using up mining drones
New in Pixel Starships 0.985.5
V0.985.4 (6416) Changelog:
- Fixed a bug with Fleet chat announcements not expanding when expand button is toggled
- Fixed Name Tag item showing that it can be used on invalid crews
- Added support for a static background image in ship scene
- Fixed aspect ratio of ship scene background
- Ship can now be repaired from Galaxy Map UI
- Ship Battle performance optimizations
- Disabled access to Graphics Optimizer options in Settings menu
New in Pixel Starships 0.985.4
V0.985.4 (6320) Changelog:
- Fixed training stats not being displayed for training consumables in item options menu
- Fixed fleet announcements disappearing after enough new fleet messages are displayed
- Fixed a bug where fleet chat from another fleet can be viewed
- Changed battle ""low hp"" alarm to only run for 5 seconds and retriggers everytime the ship takes damage
- Fixed a bug where donated crew limit is hit prematurely
New in Pixel Starships 0.984.4
- Fixed a bug where running away from a battle would prevent another battle from being created
- Optimized data download during loading screen
- AI commands can now be viewed for AI Chips before being applied
- Implemented support for crafting multiple items at the same time
- Fixed crew ejection(from ship) animation
- Fixed a bug with "Continue Current Job" AI causing rooms to not activate in certain situations
New in Pixel Starships 0.984.2
V0.984.2 (5703) Changelog:
- Fixed a bug where running away from a battle would prevent another battle from being created
- Optimized data download during loading screen
- AI commands can now be viewed for AI Chips before being applied
- Implemented support for crafting multiple items at the same time
- Fixed crew ejection(from ship) animation
- Fixed a bug with ""Continue Current Job"" AI causing rooms to not activate in certain situations
New in Pixel Starships 0.984
V0.984 (5653) Changelog:
- Fixed a bug where running away from a battle would prevent another battle from being created
- Optimized data download during loading screen
- AI commands can now be viewed for AI Chips before being applied
- Implemented support for crafting multiple items at the same time
- Fixed crew ejection(from ship) animation
- Fixed a bug with ""Continue Current Job"" AI causing rooms to not activate in certain situations
New in Pixel Starships 0.983.1
V0.983.1 (5336) Changelog:
- Fixed some pathfinding/AI bugs in battle
- Fixed a bug where Phase Shift was not preventing Teleport Stuns
- Updated item reward scene to allow for skipping animations and opening a new reward box directly
- Fixed a bug where recent starlogs cannot be interacted within the announcement menu
- Fixed an error that occurs when swapping the same rooms multiple times
New in Pixel Starships 0.983
V0.983 (5222) Changelog:
- Phase Shift has now been overhauled to only block status effects instead of complete immunity
- Optimized performance in ship battles
- Crew List menu will no longer show collections that don't have associated crews
- Fixed scheduled notifications not being canceled properly
- Fixed a bug with modules being set to invalid locations when moving out of ship or rearming
- Fixed a bug with room swapping
New in Pixel Starships 0.982.1
V0.982.1 (5039) Changelog:
- Fixed a display bug where crew draws were being deducted an extra count every use
- Fixed a bug with replays not pausing correctly if triggered before battle start
- Fixed an error that occurs when opening loot crates
- Fixed a visual bug where rooms get removed from game when swapping out rooms from inventory
- Fixed ad blimps not being able to be clicked directly
New in Pixel Starships 0.982
V0.982 (4998) Changelog:
- Fleet creation cost has been changed to 1500 starbux
- Implemented support for directly swapping positions of rooms with the same size
- Lift ""Capacity"" is now displayed as ""Speed"" in room profile stats
- Fixed a display issue with Ship upgrade requirements
- Added warning line on Energy bar to indicate minimum energy requirements for escaping battles
- Event info panel now includes remaining occurrences for current event
New in Pixel Starships 0.980.1
V0.980.1 (4855) Changelog:
- Changed tournament late joiner restriction to apply for only 2-days instead of the entire finals week
- Implemented option to change local chat channel target
- Repair Kits will no longer be able to be used on ships that have full hp
- Fixed an issue with authentication settings not being saved on newly registered accounts
- Fixed a bug with bonus stats not being displayed for newly acquired equipment from reward crates
New in Pixel Starships 0.970.3
V0.970.3 (4642) Changelog:
- Fixed error that occurs when traveling in Galaxy Map
- Fixed backgrounds no longer displaying during matchmaking/replays
- Fixed a bug where Stasis Shield was not preventing crews inside room from taking damage from external sources
- Updated crew profile menu to animate between to showing training stats and level up stats
- Fixed a bug where mission battles were prompting for use of Repair Kits even when none are available
New in Pixel Starships 0.970.1
V0.970.1 (4521) Changelog:
- Distance is now displayed on aim cursor when manual controlling a weapon room
- Unobtainable captains and crews will no longer be displayed in crew collections panel for their respective collections
- Stickers will no longer reset position when canceling a ""Remove Sticker"" confirmation
- Implemented display of ""Support Bonus"" for rooms in profile menu
- Fixed a bug where ship colors will not be saved if device is under specific localizations
New in Pixel Starships 0.970
V0.970 (4466) Changelog:
- Implemented support for Boost Gauge system as alternate f2p rush feature
- Popup warning will now be displayed in Bank Menu if subscription is put on hold state
- Implemented validation check for Galaxy Map markers
- Added link for ""Forgot Password"" in login panels- Fixed Escape command not running during replays
- Multiple Mining Drones can now be run concurrently on the same system
- Fixed some UI issues with Friends menu
New in Pixel Starships 0.961.3
V0.961.3 (4408) Changelog:
- Teleport room will no longer ""reload"" if it is not able to actually teleport the crew
- Stasis Shield ability can no longer be used on enemy rooms
- Fixed display issues with Reload Time and Cooldown Time bars on Room profile menus
- Fixed a bug where opening ammo-crafting menu while a relevant ammo research is running causes an error to occur
- Fixed a bug with stickers disappearing after a battle
New in Pixel Starships 0.961.2
V0.961.2 (4362) Changelog:
- Teleport room will no longer ""reload"" if it is not able to actually teleport the crew
- Stasis Shield ability can no longer be used on enemy rooms
- Fixed display issues with Reload Time and Cooldown Time bars on Room profile menus
- Fixed a bug where opening ammo-crafting menu while a relevant ammo research is running causes an error to occur
- Fixed a bug with stickers disappearing after a battle
New in Pixel Starships 0.961.1
V0.961.1 (4297) Changelog:
- Temporarily reenabled Keyboard Input Field to fix an issue with Android 11 devices not able to use their virtual keyboards
- Improved crew level bar visibility
- Fixed a bug with Market filters not being able to display Leg Equipments
- Updated Tournament Reward store purchase confirmation popup
- Tournament battle attempts remaining will now be displayed during matchmaking
- Fixed a bug with Recaptcha alarm not triggering correctly
New in Pixel Starships 0.961
V0.961 (4246) Changelog:
- Implemented new Mission list display in Galaxy map
- Added prompt for displaying size of asset downloads in loading scene
- Security/Trap rooms can no longer be placed on T2 grids
- Self-targeting abilities no longer requires crew to be in the target room to trigger
- Fixed bug with dropdown menus mistaking drag action for a click
- Crew UI bar display updated

- Crew AI no longer runs while in lift.
- More UI changes and bug fixes
New in Pixel Starships 0.960.3
V0.960.3 (4020) Changelog:
- Implemented continuous building mode for 1 grid block ""rooms""
- Crews now flash red when taking damage
- Fixed a bug with Healing Rain in ground battles
- Fixed a bug where passive rooms(Engines/Bridge) were not being disabled by BFR
- Ship scans now reveal potential losses
- Fixed bug with receiving Captcha notifications when in Galaxy Map
- Added ""View Fleet"" button when selecting a player in public chat
New in Pixel Starships 0.960.2
V0.960.2 (3770) Changelog:
- Implemented new UI for displaying active bonus events
- Updated movement pathing for scatter type missiles such as the HDL
- AI editing now enabled even when rooms are upgrading
- Added 60 second timeout for asset downloading
- Fixed bug where RNG always returns the same values at the beginning of any battle
- Fixed incorrect crew ground battle ability values
- Fixed several battle sync issues
New in Pixel Starships 0.960.1
V0.960.1 (3634) Changelog:
- Fixed a bug where rearm button doesn't appear in certain cases
- Temporarily removed ""lv"" prefix for crew xp/hp bars
- Tutorial now prevents players from returning to ship scene on certain steps
- AI conditions and actions are now more logically grouped when displayed in AI Menu
- Updated battle RNG algorithm
- Fixed several issues with available GM missions not being displayed correctly
- Fixed several errors causing crashes
New in Pixel Starships 0.960
V0.960 (3564) Changelog:
- New Tournament format!
- Updated RNG algorithm for battle mechanics
- Missiles no longer move in a 3D path
- Fixed some errors caused by using ground battle abilities
- Fixed bug where previously completed missions weren't registered as completed
- Dropship crew mineral costs now have a cap of 4 million
- Fixed some mining drone related issues
- Many UI and bug fixes
New in Pixel Starships 0.953.5
V0.953.5 (3470) Changelog:
- Fixed broken error handling when starting battles
- Fixed Surrender popup in battle not closing after confirming
- Fixed incorrect Rearm Menu display check
- Removed 3 second wait countdown for training items
- Added expiry timer to promo menu
- Added new social media link buttons in options menu
- Fixed invalid promotions being displayed on Starbank
- Minor UI improvements and bug fixes
New in Pixel Starships 0.953.4
V0.953.4 (3344) Changelog:
- Fixed broken error handling when starting battles
- Fixed Surrender popup in battle not closing after confirming
- Fixed incorrect Rearm Menu display check
- Removed 3 second wait countdown for training items
- Added expiry timer to promo menu
- Added new social media link buttons in options menu
- Fixed invalid promotions being displayed on Starbank
- Minor UI improvements and bug fixes
New in Pixel Starships 0.953.3
V0.953.3 (3239) Changelog:
- Improvements to post-battle sync times
- Tutorial will no longer appear in Starbase
- Starbase Rearm will no longer include costs from rooms under construction
- Fixed TargetCurrentRoom ai not working on opponent ship
- Fixed behavior of missile based rooms when changing ammo
- Fixed access for mission for reacquiring mining drones
- Fixed Invulnerability ability duration being halved
- Fixed crew being teleported outside of ship
New in Pixel Starships 0.953.1
V0.953.1 (3087)Changelog:
- Fixed hazards not being cleared for next battle
- Fixed achievements appearing as collectible after being collected
- Fixed bugged ship upgrade timer when returning to GM from mission
- Rush Command can no longer be applied if room is at 100% progress
- Fixed Set Item To None AI causing weapons to expend all ammo
- Fixed Replays retaining old data when restarting
- Fixed Target Current Room AI still applying on disabled rooms
New in Pixel Starships 0.953
V0.953.1 (3087)Changelog:
- Fixed hazards not being cleared for next battle
- Fixed achievements appearing as collectible after being collected
- Fixed bugged ship upgrade timer when returning to GM from mission
- Rush Command can no longer be applied if room is at 100% progress
- Fixed Set Item To None AI causing weapons to expend all ammo
- Fixed Replays retaining old data when restarting
- Fixed Target Current Room AI still applying on disabled rooms
New in Pixel Starships 0.950.3
V0.950.3 (2941) Changelog:
- Superweapons now have their own type classification
- Updated display of Requirements for Ship purchasing and Galaxy Map
- Fixed Stasis Shield ability where affected rooms can still activate while under stasis
- Fixed Blender Menu resetting to the highest unlocked rarity items after a purchase has been made
- Logging in to another account no longer forces cache to be cleared
- Game will now return to the Galaxy Scene when returning from a mission
New in Pixel Starships 0.950
V0.950 (955) Changelog:
- Galaxy is now live!
- Added Level 12 Ship Hull & Room upgrades
- Added new Rooms & new Crew
- Added Faction Super Weapons
- Added new Mission types & locations
- Added new Resource Materials
- Added support for new Events
- Added support for new Crew Special Abilities
- Balance changes to Ground Mission rewards
- Improved Battle UI display
- Players can now rush Travel once a location has been 100% explored
- Implemented several gameplay/UI fixes and improvements
New in Pixel Starships 0.949.9
V0.949.9 (947) Changelog:
- Implemented several gameplay/UI fixes and improvements
- Enemy crews in ground battles will no longer attempt to use ability when they have no abilities
- Achievements will now attempt to be validated retroactively
- Implemented support for new Mining Boost Ads
- Updated the Battle UI to now include tap command support. Crew abilities now requires double-tapping to activate
- Updated pathing for dropship indicators
New in Pixel Starships 0.949.8
V0.949.8 (946) Changelog:
- Implemented several gameplay/UI fixes and improvements
- Enemy crews in ground battles will no longer attempt to use ability when they have no abilities
- Achievements will now attempt to be validated retroactively
- Implemented support for new Mining Boost Ads
- Updated the Battle UI to now include tap command support. Crew abilities now requires double-tapping to activate
- Updated pathing for dropship indicators
New in Pixel Starships 0.949.6
V0.949.6 (932) Changelog:
- Implemented several gameplay/UI fixes and improvements
- Enemy crews in ground battles will no longer attempt to use ability when they have no abilities
- Achievements will now attempt to be validated retroactively
- Implemented support for new Mining Boost Ads
- Updated the Battle UI to now include tap command support. Crew abilities now requires double-tapping to activate
- Updated pathing for dropship indicators
New in Pixel Starships 0.949.5
V0.949.5 (928) Changelog:
- Implemented several gameplay/UI fixes and improvements
- Enemy crews in ground battles will no longer attempt to use ability when they have no abilities
- Achievements will now attempt to be validated retroactively
- Implemented support for new Mining Boost Ads
- Updated the Battle UI to now include tap command support. Crew abilities now requires double-tapping to activate
- Updated pathing for dropship indicators
New in Pixel Starships 0.949.3
V0.949.3 (926) Changelog:
- Implemented several gameplay/UI fixes and improvements
- Enemy crews in ground battles will no longer attempt to use ability when they have no abilities
- Achievements will now attempt to be validated retroactively
- Implemented support for new Mining Boost Ads
- Updated the Battle UI to now include tap command support. Crew abilities now requires double-tapping to activate
- Updated pathing for dropship indicators
New in Pixel Starships 0.948.5
PSS 2020

Lunar New Year Edition. Patch 5
New in Pixel Starships 0.948
V0.948 (906) Changelog:
- Fixed several UI and menu display bugs
- Starbase paint menu can now be accessed
- Fixed some Ads-related bugs
- Fixed a bug with crew XP gains not being displayed correctly
- Fixed some calculation errors with Rearm
New in Pixel Starships 0.947.1
V0.947.1 (899) Changelog:
- Updated AI actions menu color-code sorting
- Implemented support for particles on ship wraps
- Updated ship paint UI and input handling
- Updated Starbank menu display
- Fixed a bug with Apocalypse Missile Arrays no longer firing
- Fixed dropship indicator positioning
- Fixed several UI bugs
New in Pixel Starships 0.943
V0.943 (867) Changelog:
- Support for upcoming thanksgiving and xmas events.
- Last selected inventory crew sort is now saved on device
- Fixed an issue with push notifications
- Implemented support for more Ad variants and updated plugins
- Implemented scrolling for news section of Announcements menu
- General UI and performance improvements and bug fixes
New in Pixel Starships 0.935.3
V0.935.3 (864) Changelog:
Last selected inventory crew sort is now saved on device
Fixed an issue with push notifications
Implemented support for more Ad variants and updated plugins
Implemented scrolling for news section of Announcements menu
General UI and performance improvements and bug fixes
New in Pixel Starships 0.935.2
V0.935.2 (857) Changelog:
Indicators for dropships and ad blimps now trigger them when clicked
Added new item filters for inventory
Disabled forced graphic DPI setting
“Smiling” emoji now displayed when crew is not fatigued
Performance and stability improvements
New in Pixel Starships 0.935.1
V0.935.2 (857) Changelog:
Indicators for dropships and ad blimps now trigger them when clicked
Added new item filters for inventory
Disabled forced graphic DPI setting
“Smiling” emoji now displayed when crew is not fatigued
Performance and stability improvements
New in Pixel Starships 0.935
V0.935 (847) Changelog:
Fixed a bug with Repair Kit
Updated text colors to highlight community manager texts
Market and info popup dialogs/texts now display item names in the color of their rarity
Battle logs now display the fleet of the opponent
Reduced number of “Please Wait” popups
Fixed several general bugs and UI issues
New in Pixel Starships 0.934.4
V0.934.4 (835) Changelog:
Fixed ship stats display in Galaxy Map UI
Fixed crate reward scene not displaying quantity of items
Achievement rewards collection no longer checks for storage limits
Inventory crews will no longer appear as part of the crew lineup when equipping items from inventory
General bug fixes
New in Pixel Starships 0.92508
V0.92508 (724) Changelog:
- Several UI improvements and bug fixes
New in Pixel Starships 0.92504
V0.92504 (718) Changelog:
- Fixed market type filter display issues
- Fixed issue with lifts not appearing
- Fixed issues with module repairing.
- Fixes for re-arm menu
- Other misc bug fixes
New in Pixel Starships 0.92503
V0.92503 (711) Changelog:
- Fixed a bug with stickers not being removable
- Fixed a bug with borrowed crew equips not being registered
- Fixed a display issue with Gym menu stats
- Updated Bio-Recycler menu to show more details on items
- Several UI improvements and bug fixes
New in Pixel Starships 0.92502
V0.92502 (694) Changelog:
- Support for upcoming Pet items release
- Fixed a bug with cloak causing rooms to disappear in battle
- Fixed some issues with achievements
- Default currency for selling items on market is now set to Starbux
- Performance and UI improvements
New in Pixel Starships 0.92104
V0.92104 (671) Changelog:
- New Shop UI being rolled out.
- Usability & bug fixes.
- Fixed an issue where certain AI actions could not be assigned to the CML room.
- Fixed a bug with ad blimp settings. You may need to re-enable this in the settings menu.
- Individual/Fleet Season Rankings leaderboards are now displayed.
New in Pixel Starships 0.92101
V0.92101 Changelog:
- Fixed a freeze bug when scanning opponents
- Added new music for Quiz
- Added indicator for all dropships and blimps
- Fixed some minor errors and UI issues
New in Pixel Starships 0.91302
V0.91302 Changelog:
- Fixed a bug with weapon room volley shots being interrupted when it runs out of ammo
- Fixed a bug with HP display after returning from a battle
- Fixed an issue where certain devices may stop registering activity with server after idling for certain amount of time
- Partial collection of Inbox message rewards is now possible when not enough storage space is available
New in Pixel Starships 0.91103
V0.91103 Changelog:
- XP gains are now displayed in battle results
- Radar room now functions properly in battle
- Fixed AI bug with Android Room Set Item action
New in Pixel Starships 0.91102
V0.91102 Changelog:
- Added sort order button for crew inventory in crew battle setup
- Fixed bug with Tutorial achievement
- Game Feedback button now links to Discord channel
- Fixed an issue with certain missions unable to be completed
- Fixed some battle sync issues
- Fixed some UI issues
- Misc bug fixes
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